


The devs insist that it's still experimental, but as of mid-2019 around half of all games are fully playable with minor or no issues. This was omitted on the cost-reduced 2DS and New 2DS XL models, which was released due to eye health concerns with children whom Nintendo advised not to use the 3DS's stereoscopic mode (though it is speculated that said advisories were more for liability reasons in case of a health-related lawsuit).Ĭomparisons Citra An open-source Nintendo 3DS emulator made by experienced emulator developers. The most notable feature of this console is the use of autostereoscopic (glasses-free) 3D, which can be configured using a slider. The New 3DS and New 2DS XL models upgrade this to an 804 MHz quad-core ARM11 and 256MB of RAM, along with an extra pair of shoulder buttons and a right analogue stick. The original model and the 2DS had a dual-core ARM11 MPCore at 268 MHz and a single-core ARM9, 128MB of RAM and 6MB of VRAM, and a DMP PICA200 GPU. I want to emphasize that for the long-term, this project will only (potentially) be useful to developers – there are many non-existent components that are absolutely essential to even loading a commercial game (and furthermore there is no gamepad or hardware 3D support, among many many other things).Īnyone interested in the project please checkout #citra on Freenode – there is no website/forums.The Nintendo 3DS is an eighth-generation handheld game console by Nintendo, released on Mafor $249. Supported on both Linux and Windows (MS Visual Studio 2013 Express) (Some) OS HLE to support userland interaction with the various 3DS OS servicesĭebugger with ARM11 disassembler, register view, callstack and symbol loading (written in Qt)

It currently supports:ĪRM9/ARM11 interpreter for the 3DS "appcore" – the processor core dedicated to running user applications "Citra" () is an experimental Nintendo 3DS emulator/debugger written in C++ (and licensed under GPLv2).Īt this time, it is in the very initial stages of development, and is only capable of running homebrew. I'd like to share a project that I've been working on with a few others for the past few months – the first public project to attempt 3DS emulation.
